PONEGLYPHSTUDIOS

Reference

Changelog

All notable changes to PSTUDIOS-HUD, starting with the v1.0.0 initial release.

All notable changes to this resource are documented here.

[1.0.0] - Initial release

Vehicle cluster (Modern Pro)

  • Segmented speed arc (white to amber hot zone) with a big digital readout.
  • Concentric fuel & engine arcs (single amber accent; red only on warning).
  • Clean gear chip and a grounded odometer plate (dimmed leading zeros).

Multi-vehicle profiles

  • Auto-adapts per vehicle class: car, truck, moto, bike, boat, plane, heli.
  • Aircraft instrument cluster: artificial horizon (pitch/roll), altitude (MSL + AGL), vertical speed, landing-gear telltale.
  • Boat depth readout; truck trailer indicator; bike minimal mode.
  • Speed switches to knots for boats and aircraft automatically.

World & navigation

  • Compass tape with street, zone and in-game time.
  • Real GPS: arrow points to your waypoint with live distance.

Player

  • Status rings: health, armor, hunger, thirst (+ optional stress & oxygen) and a voice indicator.

Systems

  • Framework auto-detect: ESX / QBCore / Qbox / standalone.
  • Seatbelt + optional eject-on-crash, and cruise control.
  • 5 languages: EN / ES / FR / DE / PT.
  • Colorblind-friendly palette, configurable colors, scale, opacity and position.

Performance

  • Single dynamic-wait thread, per-field dirty-check, reused message buffer, movement-/time-gated heavy natives. ~0.00 ms idle, ~0.03 ms in vehicle (measured).